Initialize engine version: 5.4.2f2 (b7e030c65c9b)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 1080 (ID=0x1b80)
    Vendor:   NVIDIA
    VRAM:     8079 MB
Begin MonoManager ReloadAssembly
Platform assembly: E:\Unity Builds\LU Viewer Test Build 4 11-16-2016\LU Viewer Test Build 4 11-16-2016_Data\Managed\UnityEngine.dll (this message is harmless)
Loading E:\Unity Builds\LU Viewer Test Build 4 11-16-2016\LU Viewer Test Build 4 11-16-2016_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: E:\Unity Builds\LU Viewer Test Build 4 11-16-2016\LU Viewer Test Build 4 11-16-2016_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading E:\Unity Builds\LU Viewer Test Build 4 11-16-2016\LU Viewer Test Build 4 11-16-2016_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: E:\Unity Builds\LU Viewer Test Build 4 11-16-2016\LU Viewer Test Build 4 11-16-2016_Data\Managed\Assembly-CSharp.dll (this message is harmless)
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Platform assembly: E:\Unity Builds\LU Viewer Test Build 4 11-16-2016\LU Viewer Test Build 4 11-16-2016_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
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Platform assembly: E:\Unity Builds\LU Viewer Test Build 4 11-16-2016\LU Viewer Test Build 4 11-16-2016_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading E:\Unity Builds\LU Viewer Test Build 4 11-16-2016\LU Viewer Test Build 4 11-16-2016_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: E:\Unity Builds\LU Viewer Test Build 4 11-16-2016\LU Viewer Test Build 4 11-16-2016_Data\Managed\UnityEngine.UI.dll (this message is harmless)
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Platform assembly: E:\Unity Builds\LU Viewer Test Build 4 11-16-2016\LU Viewer Test Build 4 11-16-2016_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
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Platform assembly: E:\Unity Builds\LU Viewer Test Build 4 11-16-2016\LU Viewer Test Build 4 11-16-2016_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
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Platform assembly: E:\Unity Builds\LU Viewer Test Build 4 11-16-2016\LU Viewer Test Build 4 11-16-2016_Data\Managed\AmplifyBloom.dll (this message is harmless)
Loading E:\Unity Builds\LU Viewer Test Build 4 11-16-2016\LU Viewer Test Build 4 11-16-2016_Data\Managed\AmplifyBloom.dll into Unity Child Domain
Platform assembly: E:\Unity Builds\LU Viewer Test Build 4 11-16-2016\LU Viewer Test Build 4 11-16-2016_Data\Managed\SSAA.dll (this message is harmless)
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Platform assembly: E:\Unity Builds\LU Viewer Test Build 4 11-16-2016\LU Viewer Test Build 4 11-16-2016_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: E:\Unity Builds\LU Viewer Test Build 4 11-16-2016\LU Viewer Test Build 4 11-16-2016_Data\Managed\System.dll (this message is harmless)
<RI> Initializing input.

<RI> Input initialized.

desktop: 3840x2160 60Hz; virtual: 6720x2679 at -2880,0
<RI> Initialized touch support.

UnloadTime: 33.835964 ms
Setting up 4 worker threads for Enlighten.
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Previous Scene name was : Venture Explorer
 
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Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 203 unused Assets to reduce memory usage. Loaded Objects now: 552.
Total: 10.798892 ms (FindLiveObjects: 0.228674 ms CreateObjectMapping: 0.012969 ms MarkObjects: 0.190106 ms  DeleteObjects: 10.366800 ms)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 24 unused Assets to reduce memory usage. Loaded Objects now: 8289.
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